WORK EXPERIENCE

2022 - Active

SYBO Games -2D Artist:

2D Artist (2024- now): KeyArt, SoMe Assets, Storytelling, marketing assets.

Marketing Artist (2022-2024): Marketability tests, ASO, Screenshots, UA and cross promotional assets.


2021

Fox Cub Games - Marketing Artist:

Ideas exploration and mockup designs for creatives based on competitors research and own strategy tested analyzing data from virals and ads on Facebook.

Art direction and feedback for artists and animators: following style guides for each game, light values & anatomy corrections, marketing goals: eye-catching, mood.

• Worked with dev tools: art & prefab set up in live game and local build tester in Cocos Creator, and using tuning set up dev tool for server.

Storyboard & animatic artist for ads based on competitors analysis, looking for catching timing for Facebook ads and marketing design strategies to get new players.

Game Asset Creation - Assisted in the creation of game ready 2D assets from concepting to full render, for multiple differently styled titles

• Managing Facebook Ads Manager for campaigns and ads.


2020 - 2022

Koch Media - Graphic Designer:

Asset creator for different videogames and brands, corporative and marketing design.

Creative designer: social media, newsletter and banner merchandising&promo assets.

Bethesda EU Store, Game Legends, Capcom EU Store and Gaya Entertainment.


2017 - 2020

McCann - 2D & Storyboard Artist:

Storyboard artist: from script to visual story for pitch and final filming ads reference.

Illustrator: pre-production pitch illustrator and final art illustrator for ads campaigns. Created concept art for final mascot render following company brand, product and target. Rendered in different styles final artworks for printed, tv and Social Media campaigns.

Corporative and style flexibility for any customer and campaign, adapting mood and feel of the client and company into the needed message.

Visual development for advertising campaigns: translating ideas into visuals, filming shots, photography aesthethics, acting, rendering.

Campaigns and clients: Coca-Cola, Fanta, Repsol, Acciona, Santander, Movistar, Ikea, Iberia, Beefeater, Starbucks, Campofrío, Huawei, DGT...


2017 - 2020

VIU University - Online 2D Art Teacher for Videogames:

• Online 2D Art Teacher for Master’s Degree Design and Development in Videogames in VIU (International University of Valencia).

• Researcher, writer and creator of didactical 2D Art university content. Theory & practice.

Developer of audiovisual didactical 2D Art content: speaker and 2D Art tutorials.

Tutor for Final Master’s Work students.

• Member of University Court for Final Master’s Works as art specialist.


2012 - Active

Freelance Artist - 2D animator, illustrator, storyboard, concept artist:

WeWotion (ZTE, BTOB, Atún Claro…): 2D animator.
Tempo Games “Runaljod”: Illustrator and assets render.
Yslandia Trabajos Creativos (Fundación Telefónica): storyboard artist.
Con Pluma y Píxel: Book cover illustrator.
Mutante Records (Hasswut): illustrator and 2D animator, album cover, videoclip.
Iction Games (indie): Concept artist, art direction.
Trisol Music Group (Nachtmahr): merchandising illustrator.
Territorio Creativo (Good Rebels) (Amnistía Internacional): illustrator.
Zampanò PP.CC. (“El Hombrecillo de Papel” by Elena del Moral): 2D animator.
Amania Films (“De-Mente” by Lorenzo Ayuso): Second unit director and illustrator.


2016

HeYou Games - 2D Artist

2D Artist for HeYou Games SL. “YouTurbo” game nº1 on Apple Store and Google Play in 15th countries.

2D asset creator, worked with Unity Engine & Photoshop.

• Brainstorm & meetings for creative artistic ideas for levels and characters.


2010-2015

Grupo Ariza S.L. - 3D and Graphic Designer

3D designs for Point of Sale Display products and stands.

• Advertising final artworks for digital printing (large and medium format).

• Corporative marketing and website management.

• Product image editing and marketing video editing.

Tutor for intership students.

Main clients: Clarins, Coca-Cola, Altadis, Red Bull, Stryker, Disney...


WORK EXPERIENCE

2022 - Active

SYBO Games -2D Artist:

2D Artist (2024- now): KeyArt, SoMe Assets, Storytelling, marketing assets.

Marketing Artist (2022-2024): Marketability tests, ASO, Screenshots, UA and cross promotional assets.


2021

Fox Cub Games - Marketing Artist:

Ideas exploration and mockup designs for creatives based on competitors research and own strategy tested analyzing data from virals and ads on Facebook.

Art direction and feedback for artists and animators: following style guides for each game, light values & anatomy corrections, marketing goals: eye-catching, mood.

• Worked with dev tools: art & prefab set up in live game and local build tester in Cocos Creator, and using tuning set up dev tool for server.

Storyboard & animatic artist for ads based on competitors analysis, looking for catching timing for Facebook ads and marketing design strategies to get new players.

Game Asset Creation - Assisted in the creation of game ready 2D assets from concepting to full render, for multiple differently styled titles

• Managing Facebook Ads Manager for campaigns and ads.


2020 - Active

Koch Media - Graphic Designer:

Asset creator for different videogames and brands, corporative and marketing design.

Creative designer: social media, newsletter and banner merchandising&promo assets.

Bethesda EU Store, Game Legends, Capcom EU Store and Gaya Entertainment.


2017 - 2020

McCann - 2D & Storyboard Artist:

Storyboard artist: from script to visual story for pitch and final filming ads reference.

Illustrator: pre-production pitch illustrator and final art illustrator for ads campaigns. Created concept art for final mascot render following company brand, product and target. Rendered in different styles final artworks for printed, tv and Social Media campaigns.

Corporative and style flexibility for any customer and campaign, adapting mood and feel of the client and company into the needed message.

Visual development for advertising campaigns: translating ideas into visuals, filming shots, photography aesthethics, acting, rendering.

Campaigns and clients: Coca-Cola, Fanta, Repsol, Acciona, Santander, Movistar, Ikea, Iberia, Beefeater, Starbucks, Campofrío, Huawei, DGT...


2017 - 2020

VIU University - Online 2D Art Teacher for Videogames:

• Online 2D Art Teacher for Master’s Degree Design and Development in Videogames in VIU (International University of Valencia).

• Researcher, writer and creator of didactical 2D Art university content. Theory & practice.

Developer of audiovisual didactical 2D Art content: speaker and 2D Art tutorials.

Tutor for Final Master’s Work students.

• Member of University Court for Final Master’s Works as art specialist.


2012 - Active

Freelance Artist - 2D animator, illustrator, storyboard, concept artist:

WeWotion (ZTE, BTOB, Atún Claro…): 2D animator.
Tempo Games “Runaljod”: Illustrator and assets render.
Yslandia Trabajos Creativos (Fundación Telefónica): storyboard artist.
Con Pluma y Píxel: Book cover illustrator.
Mutante Records (Hasswut): illustrator and 2D animator, album cover, videoclip.
Iction Games (indie): Concept artist, art direction.
Trisol Music Group (Nachtmahr): merchandising illustrator.
Territorio Creativo (Good Rebels) (Amnistía Internacional): illustrator.
Zampanò PP.CC. (“El Hombrecillo de Papel” by Elena del Moral): 2D animator.
Amania Films (“De-Mente” by Lorenzo Ayuso): Second unit director and illustrator.


2016

HeYou Games - 2D Artist

2D Artist for HeYou Games SL. “YouTurbo” game nº1 on Apple Store and Google Play in 15th countries.

2D asset creator, worked with Unity Engine & Photoshop.

• Brainstorm & meetings for creative artistic ideas for levels and characters.


2010-2015

Grupo Ariza S.L. - 3D and Graphic Designer

3D designs for Point of Sale Display products and stands.

• Advertising final artworks for digital printing (large and medium format).

• Corporative marketing and website management.

• Product image editing and marketing video editing.

Tutor for intership students.

Main clients: Clarins, Coca-Cola, Altadis, Red Bull, Stryker, Disney...


WORK EXPERIENCE

2022 - Active

SYBO Games -2D Artist:

2D Artist (2024- now): KeyArt, SoMe Assets, Storytelling, marketing assets.

Marketing Artist (2022-2024): Marketability tests, ASO, Screenshots, UA and cross promotional assets.


2021

Fox Cub Games - Marketing Artist:

Ideas exploration and mockup designs for creatives based on competitors research and own strategy tested analyzing data from virals and ads on Facebook.

Art direction and feedback for artists and animators: following style guides for each game, light values & anatomy corrections, marketing goals: eye-catching, mood.

• Worked with dev tools: art & prefab set up in live game and local build tester in Cocos Creator, and using tuning set up dev tool for server.

Storyboard & animatic artist for ads based on competitors analysis, looking for catching timing for Facebook ads and marketing design strategies to get new players.

Game Asset Creation - Assisted in the creation of game ready 2D assets from concepting to full render, for multiple differently styled titles

• Managing Facebook Ads Manager for campaigns and ads.


2020 - Active

Koch Media - Graphic Designer:

Asset creator for different videogames and brands, corporative and marketing design.

Creative designer: social media, newsletter and banner merchandising&promo assets.

Bethesda EU Store, Game Legends, Capcom EU Store and Gaya Entertainment.


2017 - 2020

McCann - 2D & Storyboard Artist:

Storyboard artist: from script to visual story for pitch and final filming ads reference.

Illustrator: pre-production pitch illustrator and final art illustrator for ads campaigns. Created concept art for final mascot render following company brand, product and target. Rendered in different styles final artworks for printed, tv and Social Media campaigns.

Corporative and style flexibility for any customer and campaign, adapting mood and feel of the client and company into the needed message.

Visual development for advertising campaigns: translating ideas into visuals, filming shots, photography aesthethics, acting, rendering.

Campaigns and clients: Coca-Cola, Fanta, Repsol, Acciona, Santander, Movistar, Ikea, Iberia, Beefeater, Starbucks, Campofrío, Huawei, DGT...


2017 - 2020

VIU University - Online 2D Art Teacher for Videogames:

• Online 2D Art Teacher for Master’s Degree Design and Development in Videogames in VIU (International University of Valencia).

• Researcher, writer and creator of didactical 2D Art university content. Theory & practice.

Developer of audiovisual didactical 2D Art content: speaker and 2D Art tutorials.

Tutor for Final Master’s Work students.

• Member of University Court for Final Master’s Works as art specialist.


2012 - Active

Freelance Artist - 2D animator, illustrator, storyboard, concept artist:

WeWotion (ZTE, BTOB, Atún Claro…): 2D animator.
Tempo Games “Runaljod”: Illustrator and assets render.
Yslandia Trabajos Creativos (Fundación Telefónica): storyboard artist.
Con Pluma y Píxel: Book cover illustrator.
Mutante Records (Hasswut): illustrator and 2D animator, album cover, videoclip.
Iction Games (indie): Concept artist, art direction.
Trisol Music Group (Nachtmahr): merchandising illustrator.
Territorio Creativo (Good Rebels) (Amnistía Internacional): illustrator.
Zampanò PP.CC. (“El Hombrecillo de Papel” by Elena del Moral): 2D animator.
Amania Films (“De-Mente” by Lorenzo Ayuso): Second unit director and illustrator.


2016

HeYou Games - 2D Artist

2D Artist for HeYou Games SL. “YouTurbo” game nº1 on Apple Store and Google Play in 15th countries.

2D asset creator, worked with Unity Engine & Photoshop.

• Brainstorm & meetings for creative artistic ideas for levels and characters.


2010-2015

Grupo Ariza S.L. - 3D and Graphic Designer

3D designs for Point of Sale Display products and stands.

• Advertising final artworks for digital printing (large and medium format).

• Corporative marketing and website management.

• Product image editing and marketing video editing.

Tutor for intership students.

Main clients: Clarins, Coca-Cola, Altadis, Red Bull, Stryker, Disney...

EDUCATION


MAIN EDUCATION AND TRAINING:

● 2014 – Graphic, Artistic and Digital Creation at ESDIP (Professional Drawing Superior School).

● 2009 – Bachelor in Audiovisual Communication at Carlos III University of Madrid.

COMPLEMENTARY EDUCATION:

● 2017 – Unity 3D Videogame Development in CICE.

● 2012 – Modelism and sculpture course with Julio Pardo in ESDIP.

● 2011 – Inking course with Nacho Arranz en ESDIP.

● 2010 – 3D Modeling course CENES.

● 2010 – Audiovisual Computer Graphics course in CENES.

SOFTWARE:

MORE COMPUTER KNOWLEDGE:

  • Premiere80%
  • InDesign80%
  • Corel Painter70%
  • C#30%
  • Clip Studio70%
  • Harmony60%
  • Animate50%
  • Dreamweaver40%

LANGUAGES:

Spanish: Native.

English: C1 - Upper.

● 2008 - English immersion course UIMP – Vaughan Systems. 40h.

● 2007 - Dublin School of English (Ireland). 8th - 29th of Sept.

Dansk: B2.

● 2024 - UCPLUS i København. Danskuddannelse til voksne udlændinge. Bevis for PD3.

Deutsch: A.2.2.

● 2017 - Goethe Institut in Berlin. Intensive 4.


EDUCATION

MAIN EDUCATION AND TRAINING:

● 2014 – Graphic, Artistic and Digital Creation at ESDIP (Professional Drawing Superior School).

● 2009 – Bachelor in Audiovisual Communication at Carlos III University of Madrid.

COMPLEMENTARY EDUCATION:

● 2017 – Unity 3D Videogame Development in CICE.

● 2012 – Modelism and sculpture course with Julio Pardo in ESDIP.

● 2011 – Inking course with Nacho Arranz en ESDIP.

● 2010 – 3D Modeling course CENES.

● 2010 – Audiovisual Computer Graphics course in CENES.

SOFTWARE:

MORE COMPUTER KNOWLEDGE:

  • Premiere80%
  • InDesign80%
  • Corel Painter70%
  • C#30%
  • Clip Studio70%
  • Harmony60%
  • Animate50%
  • Dreamweaver40%

LANGUAGES:

Spanish: Native.

English: C1 - Upper.

● 2008 - English immersion course UIMP – Vaughan Systems. 40h.

● 2007 - Dublin School of English (Ireland). 8th - 29th of Sept.

Dansk: B2.

● 2024 - UCPLUS i København. Danskuddannelse til voksne udlændinge. Bevis for PD3.

Deutsch: A.2.2.

● 2017 - Goethe Institut in Berlin. Intensive 4.

EDUCATION


MAIN EDUCATION AND TRAINING:

● 2014 – Graphic, Artistic and Digital Creation at ESDIP (Professional Drawing Superior School).

● 2009 – Bachelor in Audiovisual Communication at Carlos III University of Madrid.

COMPLEMENTARY EDUCATION:

● 2017 – Unity 3D Videogame Development in CICE.

● 2012 – Modelism and sculpture course with Julio Pardo in ESDIP.

● 2011 – Inking course with Nacho Arranz en ESDIP.

● 2010 – 3D Modeling course CENES.

● 2010 – Audiovisual Computer Graphics course in CENES.

SOFTWARE:

MORE COMPUTER KNOWLEDGE:

  • Premiere80%
  • InDesign80%
  • Corel Painter70%
  • C#30%
  • Clip Studio70%
  • Harmony60%
  • Animate50%
  • Dreamweaver40%

LANGUAGES:

Spanish: Native.

English: C1 - Upper.

● 2008 - English immersion course UIMP – Vaughan Systems. 40h.

● 2007 - Dublin School of English (Ireland). 8th - 29th of Sept.

Dansk: B2.

● 2024 - UCPLUS i København. Danskuddannelse til voksne udlændinge. Bevis for PD3.

Deutsch: A.2.2.

● 2017 - Goethe Institut in Berlin. Intensive 4.